BullHero

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Two ways to get the same thing: playing or paying. Nothing in here gives you an edge that points cannot give you just the same.

You need an account to buy or redeem. Sign in with your email, it takes ten seconds.

Credit packs

One single payment. No subscription, nothing to cancel later.

500 credits $4.99
1,200 credits +20% free $9.99
The one most people take 2,600 credits +30% free $19.99
7,000 credits +40% free $49.99
15,000 credits +50% free $99.99

How to get credits

There are two ways and both end up in the same place. One takes time, the other does not.

By playing

Free, but slow
  • Every round you survive pays, and the room multiplies: the same run in TOP EXPERT is worth eight times what it is in ROOKIE.
  • Winning the whole tournament is what really adds up.
  • Each of the nine achievements pays once, and so does every new level.
  • A tournament won in ROOKIE leaves around 90 credits. The cheapest indicator costs 300.
Play

By buying them

Thirty seconds
  • From $4.99. The credits land in your account straight away.
  • The bigger the pack, the more free credits it carries.
  • You can also buy them from inside a match, without leaving the tournament.
  • Payment by Stripe. We never store card details at any point.
Get credits

What they are spent on

Everything in here is paid for with credits, whether you earned them or bought them. Nothing gives you an edge that your level cannot give you just the same.

Indicators

They burn per tournament. Each charge lasts a few matches.

Soportes y resistencias

Los niveles donde el precio ya ha rebotado. Cuantos mas toques acumula un nivel, mas grueso se dibuja.

5 tournaments per charge

420 credits
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Order blocks

La vela desde la que arranco cada impulso. La zona a la que el precio suele volver antes de continuar.

5 tournaments per charge

660 credits
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Zonas de liquidez

Donde se acumulan los stops. Son exactamente los niveles que el mercado va a ir a buscar.

5 tournaments per charge

800 credits
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VWAP y bandas

Precio medio ponderado por volumen con una desviacion a cada lado. El iman del dia.

5 tournaments per charge

300 credits
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Flujo y delta

Presion compradora contra vendedora, barra a barra. La divergencia avisa antes que la vela.

5 tournaments per charge

520 credits
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Contract boost

Temporary and capped at half of what you have earned. Your level cap never expires.

+1 contrato

Un contrato mas durante 5 torneos. Tu tope ganado por nivel no se toca: al agotarse vuelves a el.

5 tournaments per charge

450 credits
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+2 contratos

Dos contratos mas durante 5 torneos. Solo si tu nivel da para ello.

5 tournaments per charge

880 credits
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+3 contratos

Tres contratos mas durante 10 torneos. El impulso mas largo.

10 tournaments per charge

1,900 credits
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Payments by Stripe. We never store card details at any point. Points are earned by surviving rounds and winning tournaments; the room multiplies what you take home.

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